平行轮廓线自适应插值的三维表面重构算法A 3D surface reconstruction algorithm based on adaptive interpolation of planar contours
孟耀伟,孙毅中
摘要(Abstract):
针对稀疏点轮廓线在三维表面重构中存在的不够光滑、匹配易出错和难以交互等问题,提出了基于轮廓线插值的三维表面重构方法,并通过实验进行验证。文章分析了三维表面重构的形式化表达方法和准则,提出了基于虚跨距解决稀疏点轮廓线三维重构的基本思想;基于同步前进算法和虚跨距,设计了自适应等比例插值的同步前进三角面镶嵌算法;针对轮廓线插值违背三角表面重构拓扑准则的规律进行了分析,提出了相应的修正算法,保证了三角网的拓扑一致性。试验结果表明:本算法所构建的三角网表面更为光滑,各个三角面的大小更为均匀,具有更好的鲁棒性和交互性,对稀疏和稠密坐标点的轮廓线均能构建出更为理想的三维表面模型。
关键词(KeyWords): 三维表面重建;轮廓线;插值;地质体建模
基金项目(Foundation): 国家自然科学基金项目(41301405);; 江苏高校优势学科建设工程资助项目;; 许昌市科技发展计划项目(140202044)
作者(Author): 孟耀伟,孙毅中
DOI: 10.16251/j.cnki.1009-2307.2016.05.026
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